- Made: Augustus 2014
- Made for: Utrecht School of Arts (School assignment)
- My fields: Concept Design, Programmer Art, Game Design, programming
- Time spent: One week
- Used products: Unity 3D, Cinema4D
Get all the booty on the polar!
Everywhere you are going as a pirate all the booty has already been pilvaged by other pirates. There's only one place left: the polar!
With this game I wanted to make something purely based on the gameplay and not on art. With this in my mind I decided to use programmer art (blocks and no textures). Every level gets an extra obstacle/gameplay feature, so it will stay fun to play it.
About Sven Verschoor
I am a Dutch Game Designer with a rich background. Beside making games I have been a Game Reviewer for almost a decade and I have been/am still a PR for a gaming website whereby I have contact with game studios from all over the world.
At this moment I am studying Game Design & Development at the Utrecht School of Arts (HKU) in the Netherlands.